You must add your Steam guid to AdminSteamIDs array variable, like this:
|
+AdminSteamIDs="76561197976577178" |
Use ` to open the console in game.
All start with "Server."
|
Config.<CONFIG_NAME> <VALUE> |
Change server config values |
|
Restart |
Restart the server |
|
Shutdown |
Shutdown the server |
|
EndRound |
Force end the round |
|
Pause |
Pause the game - use again to unpause |
|
WinRound |
Force win the round |
|
LoseRound |
Force lose the round |
|
LoadNextGame |
Load the next map/mode in the rotation |
|
ChangeMap <MAP> <MODE> |
Change to a map + mode |
|
Announce <MESSAGE> |
Announce a message to everyone in the server |
|
Invulnerable |
Toggle to make yourself invulnerable |
|
GiveWeapon <WEAPON NAME> |
Give a specified weapon to yourself |
|
GiveGrenade <NUM> |
Give a grenade to yourself |
|
GiveSmokeGrenade <NUM> |
Give a smoke grenade to yourself |
|
GiveAmmo <NUM> |
Give ammo to yourself |
|
DisconnectAll |
Disconnect everyone from the server |
|
AddBot <NUM> |
Add a bot to the server |
|
KillBots |
Kill all bots |
|
KickPlayerByName <NAME> |
Kick player by name |
|
KickPlayerBySteamID <ID> |
Kick a player by their steam id |
|
ListPartyMembers |
List all party members |
|
ChangeToTeam <0 or 1> |
Change yourself to team |
|
State <STATE_NAME> |
Change the game state to (WaitingToStart, CountdownToStart, SetupRound, PostRound, PostMatch) |
Cmd.GetPlayerStats will dump out the entire session player info
Check the player identifier
Use the exact identifier the game expects, such as a username, SteamID64, UUID, or player ID. Copy it carefully, because one wrong digit or character can apply the change to the wrong player or stop it working.
After making the change
Restart the server if the game requires it, then test with the affected player. If the change does not apply, check the console or log output for permission or formatting errors.