The main configuration includes controls for structural simulation, voxel destruction, animals and barbarians. Change these cautiously because simulation-heavy options can increase server load.
- Create a backup, stop the server and open the Text Editor for
MedievalEngineers-Dedicated.cfg.
- Use
EnableStructuralSimulationto turn structural integrity calculations on or off. - Use
EnableVoxelDestructionto control terrain destruction. - Set
EnableAnimalsandEnableBarbarianstotrueorfalseas required. - Save the file, start the server and test the change in game.
<EnableStructuralSimulation>true</EnableStructuralSimulation> <EnableVoxelDestruction>false</EnableVoxelDestruction> <EnableAnimals>true</EnableAnimals> <EnableBarbarians>true</EnableBarbarians>
Change one group of settings at a time. If performance becomes worse or the world fails to load, return to the previous values before trying another adjustment.