Adding Steam Workshop mods to your ATLAS server

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ATLAS Workshop mods are added with their numeric Steam Workshop IDs. Copy the number after ?id= in each mod's Workshop URL, then add the IDs to the file used by your map.

  1. Open your ATLAS server in the control panel, take a backup and stop it.
  2. Click Configuration Files. The Ocean Grid configuration is stored in ServerGrid.json; Blackwood uses GameUserSettings.ini.

    ATLAS configuration files showing ServerGrid.json and GameUserSettings.ini

  3. For an Ocean Grid server, open ServerGrid.json with Text Editor, find "ModIDs": "" and enter the IDs as a comma-separated list, for example "ModIDs": "2502182917,1234567890".
  4. For a Blackwood server, open GameUserSettings.ini with Text Editor and add ActiveMods=2502182917,1234567890 beneath [ServerSettings].
  5. Click Save & Exit, then start the server. Allow extra time on the first start while the server downloads the mods.

If the server stops loading, remove the most recently added ID and start it again. Also check that every mod is for ATLAS, remains available on the Workshop and supports the current server build.


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