If you've already started a Sunkenland world on your PC, you can upload it to your server and carry on with the same save. You'll need the whole world folder, including its original name, as part of that name tells the server which save to load.
Back up the server's current world and stop it before uploading. Keep the PC copy until you've joined the server and checked that your buildings and progress are there.
Find your world on your PC
Paste this path into Windows File Explorer to open your local saves:
%AppData%\..\LocalLow\Vector3 Studio\Sunkenland\Worlds
Find the folder for the world you want to move. For example, LogicServers~f9cb9058-6722-457f-9f35-2e7d2bf37107 is a world called LogicServers. Everything after ~ is its GUID, which you'll use in the command line after uploading.
Upload the world folder
- Zip the world folder on your PC, then open File Manager on your Sunkenland service and go to
/saves/Worlds/. - Upload the zip and extract it here. The world folder needs to sit directly inside
Worlds, with its files inside it, rather than being nested inside another copy of the same folder. You can also create a folder with the exact original name and upload its.jsonfiles into it.
For larger saves, you may find it easier to upload the whole folder by FTP instead. Our FTP connection guide covers connecting to the server.
Tell the server which world to load
- Open Command Line Manager and edit your command line, or click New to create one.
- In World Name, enter only the GUID from the folder you uploaded. Using the example above, you'd enter
f9cb9058-6722-457f-9f35-2e7d2bf37107, withoutLogicServers~. - Save the command line, then select it. Saving alone doesn't make it the active command line; see our Sunkenland custom command line guide if you need help with this screen.
- Start the server and join it. You should find the same world and buildings you had on your PC.