General Commands (In-Game)
|
Command |
Description |
|
/help |
Show help message |
|
/w [player name] |
Send a private message to a player |
|
/save |
Saves the current sate |
|
stop |
Stops the server |
|
seed |
Seed of the server |
|
version |
Shows the current server version |
|
suicide |
Destroys your current ship |
|
player |
Prints the number of players |
|
status |
Prints out some information about the server's current status |
|
admin -a [player name] |
Add a player as admin |
|
admin -r [player name] |
Remove a player as admin |
|
kick [player name] |
Removes a player from the server |
|
ban [player name] |
Adds the player to the blacklist |
|
unban [player name] |
Removes the player to the blacklist |
|
banip [player ip] |
Adds the player to the blacklist |
|
unbanip [player ip] |
Removes the player to the blacklist |
|
blacklist |
Shows the blacklist options |
|
whitelist |
Shows the whitelist options |
Cheat Commands (In-Game)
|
Command |
Description |
|
/give [player name] [amount] credits |
Gives the player the wanted amount of credits |
|
/give [player name] [amount] [ore name] |
Gives the player the wanted amount of the selected ore |
Server Commands (Console)
|
Command |
Description |
|
/max-logs [value] |
amount of log files to keep around |
|
/difficulty [value] |
difficulty of the server, allowed values are: -3, -2, -1, 0, 1, 2, 3 Default: 0 |
|
/collision-damage [value] |
amount of damage done to an object on collision, from 0 to 1. 0: no damage, 1: full damage. default: 1 |
|
/port [value] |
listening port of the server Default: 27000 |
|
/exit-on-last-admin-logout |
shut down when last administrator logs out |
|
/public [value] |
indicate if the server should allow other players to join |
|
/infinite-resources [value] |
infinite resources for all players |
|
/listed [value] |
indicate if the server should show up on public server lists |
|
/max-players [value] |
maximum number of online players Default: 10 |
|
/save-interval [value] |
timestep between savings Default: 300 |
|
/same-start-sector arg |
indicate if all players should start in the same sector |
|
/server-name [value] |
server name, will be displayed when queried |
|
/use-steam-networking [value] |
use steam networking and authentication for users |
|
/galaxy-name [value] |
galaxy name, appended to datapath, final path will be [datapath]/[galaxyname] |
|
/datapath [value] |
folder the galaxies will be stored in, will be prepended to galaxy name |
|
/admin [value] |
steam id(s) of the administrator(s) of the server |
|
/threads [value] |
specify the number of threads used to update the sectors |
|
/t [ --trace ] [value] |
tracing options. Can be more than one. Allowed values are: network scripting threading io database input error warning exception user game system debug sound gl all |
|
/stderr-to-log |
redirect std error output from console to log file |
|
/stdout-to-log |
redirect std console output from console to log file |
